Article Open Access

Preview, Question, Read, Reflect, Recite, Review Learning Strategy on Mathematical Ploblem-Solving Ability with the Assistance of Mural Software

(1) Nur Fadhilah Mail (Department of Mathematics Education, Universitas Malikussaleh, Aceh Utara, 24355, Indonesia)
(2) * Rohantizani Rohantizani Mail (Department of Mathematics Education, Universitas Malikussaleh, Aceh Utara, 24355, Indonesia)
(3) Amam Taufiq Hidayat Mail (Department of Mathematics Education, Universitas Malikussaleh, Aceh Utara, 24355, Indonesia)
(4) Erna Isfayani Mail (Department of Mathematics Education, Universitas Malikussaleh, Aceh Utara, 24355, Indonesia)
(5) Nur Elisyah Mail (Department of Mathematics Education, Universitas Malikussaleh, Aceh Utara, 24355, Indonesia)
(6) M Mursalin Mail (Department of Mathematics Education, Universitas Malikussaleh, Aceh Utara, 24355, Indonesia)
*Corresponding author

Abstract


The low level of students mathematical problem-solving ability remains a challenge in mathematics education, often resulting from limited engagement, lack of active reading, and ineffective instructional strategies. This study aimed to investigate the effect of the PQ4R (Preview, Question, Read, Reflect, Recite, Review) learning strategy on students mathematical problem-solving ability, supported by Mural software as a digital learning aid. The research employed a quantitative approach using a quasi-experimental design involving two tenth-grade classes at SMA Negeri 1 Kuta Makmur. The experimental group received instruction using the PQ4R strategy integrated with Mral software, while the control group wa taught using conventional methods. Data were obtained through pretest and posttest consisting of essay questions based problem-solving indicators. The Mann-Whitney U test wa used for hypothesis testing. The findings show that the PQ4R learning strategy, when assistes by Mural software, has a significant effect on students mathematical problem-solving ability.

Keywords


Mural software; PQ4R strategy; Problem-solving

   

DOI

https://doi.org/10.33122/ejeset.v6i2.882
      

Article metrics

Abstract views : 88 | PDF views : 28

   

Cite

   

Full Text

Download

References


Artuti, E. (2023). The Effect of Applying PQ4R Strategy with a Scientific Approach on Mathematical Problem Solving Ability. Indonesian Journal of Education Research (IJoER), 4(1), 13–17. https://doi.org/10.37251/ijoer.v4i1.570

Fatimah, F. (2023). Pengembangan Perangkat Pembelajaran Matematika Berbasis Penemuan Terbimbing Untuk Meningkatkan Kemampuan Pemecahan Masalah Matematis Peserta Didik Kelas VI SDN 02 Sitiung. Jurnal Edukasi Matematika Dan Sains), 11(2), 381–389. https://doi.org/10.25273/jems.v11i2.15901

Fitri, S. D., Selfiyana, S., Rakhmatika, I., & ... (2024). Penggunaan Media Pembelajaran Digital Dalam Meningkatkan Keterampilan Literasi Peserta Didik Di MA Pembangunan Jakarta. … : Journal of Global …, 2(6), 1931–1940. https://journal.institercom-edu.org/index.php/multiple/article/view/382%0Ahttps://journal.institercom-edu.org/index.php/multiple/article/download/382/290

Fitriyanti, F., Putra, R. W. Y., & Masykur, R. (2021). Pengaruh pembelajaran PQ4R berbantuan gamifikasi terhadap kemampuan pemecahan masalah matematis. Edu Sains: Jurnal Pendidikan Sains & Matematika, 9(2), 178–187. https://doi.org/10.23971/eds.v9i2.1824

Hasanah, I., Widyanto, A., & Zulfatmi, Z. (2023). Pengaruh Strategi PQ4R (Preview, Question, Read, Reflect, Recite, Review) Terhadap Minat Belajar dan Retensi (Daya Ingatan) Peserta Didik pada Mata Pelajaran Sejarah Kebudayaan Islam di MTsS Harapan Bangsa. Tadabbur: Jurnal Peradaban Islam, 4(2), 544–557. https://doi.org/10.22373/tadabbur.v4i2.356

Hidayat, A. (2025). Penerapan Model Pembelajaran Inquiry berbantuan Geogebra Untuk Meningkatkan Kemampuan Pemecahan Masalah Matematis Siswa. Jurnal Matematika Dan Pendidikan Matematika, 6(1), 1–13. https://doi.org/https://doi.org/10.35508/fractal.v6i1.20776

Lutfianasari, U., & Nasikah, I. (2024). Machine Translated by Google Efektivitas PQ4R terhadap Keterampilan Berpikir Kritis dan Motivasi Belajar Machine Translated by Google. 6(1), 1–10. https://doi.org/10.21580/jec.2024.6.1.21668

Mutazam, M. (2020). Penerapan Strategi Pembelajaran PQ4R Terhadap Kemampuan Pemecahan Masalah Matematika Materi Pecahan. Riemann: Research of Mathematics and Mathematics Education, 2(1), 48–54. https://doi.org/10.38114/riemann.v2i1.50

NCTM, P. (2000). standards for school mathematics. Reston, VA: The National Council of Teachers of Mathematics. Inc.

Nufus, H., & Mursalin, M. (2020). Improving Students’ Problem Solving Ability and Mathematical Communication through the Application of Problem Based Learning. Electronic Journal of Education, Social Economics and Technology, 1(1), 43–48. https://doi.org/10.33122/ejeset.v1i1.8

Ramadhan, A. R., & Kusuma, D. (2025). Development of the ’ Selangkah Mengelilingi Salatiga ’ (SEMESTA) Board Game to Improve Fourth-Grade Primary School Students ’ Problem-Solving Skills in Plane Geometry. 6(1), 744–754. https://doi.org/https://doi.org/10.33122/ejeset.v6i1.657

Refariza, E., F, F., & Fitria, Y. (2020). Penerapan Strategi Preview, Question, Read Reflect, Recide, Review (P4QR) Untuk Meningkatkan Motivasi dan Hasil Belajar di Sekolah Dasar. Jurnal Basicedu, 4(4), 907–918. https://doi.org/10.31004/basicedu.v4i4.463

Rosehana, S., & Haerudin, H. (2023). Kesalahan Siswa Menyelesaikan Soal PISA Berdasarkan Kemampuan Pemecahan Masalah Matematis Siswa. Didactical Mathematics, 5(2), 461–470. https://doi.org/10.31949/dm.v5i2.6279

Rosfarianti, R., Rohantizani, R., & Muliana, M. (2021). Penerapan Model Pembelajaran Discovery Learning Untuk Meningkatkan Kemampuan Pemecahan Masalah Matematis Siswa Pada Materi Bangun Ruang Sisi Datar Di Kelas VIII MTsN 2 ACEH UTARA. Jurnal Pendidikan Matematika Malikussaleh, 1(2), 75. https://doi.org/10.29103/jpmm.v1i2.6492

Saputra, A. H., & Diana, M. (2022). Strategi Pembelajaran PQ4R: Pengembangan Buku Strategi Membaca Siswa Sekolah Dasar Berbasis Penguatan Pendidikan Karakter. Wahana Didaktika : Jurnal Ilmu Kependidikan, 20(3), 372–384. https://doi.org/10.31851/wahanadidaktika.v20i3.9530

Siregar, A. D. N., & Hasratuddin, H. (2022). Pengaruh Pendekatan Matematika Realistik Berbantuan Macromedia Flash Terhadap Kemampuan Pemecahan Masalah Matematika …. Humantech: Jurnal Ilmiah …, 9, 263–274. https://doi.org/https://doi.org/10.32670/ht.v1i10.2171

Sugiyono. (2021). Metode Penelitian Kuantitatif Kualitatif dan R&D (Edisi 2). Alfabeta, cv.

Syahruddin, W., Abdullah, I. H., & Angkotasan, N. (2021). Analisis Kemampuan Pemecahan Masalah Matematis Siswa pada Materi Barisan dan Deret. Jurnal Pendidikan Guru Matematika, 1(3), 200–211. https://doi.org/10.33387/jpgm.v1i3.3533

University, F. (2024). Mural untuk Tujuan Pengajaran. https://etsupport.freshdesk.com/support/solutions/articles/4000164022-mural-for-teaching-purposes

Wulandari, N., Riswari, L. A., & Ermawati, D. (2024). Analisis Kemampuan Pemecahan Masalah Matematis Siswa Pada Materi Kecepatan Dan Debit. Prismatika: Jurnal Pendidikan Dan Riset Matematika, 6(2), 287–303. https://doi.org/10.33503/prismatika.v6i2.3460


Refbacks

  • There are currently no refbacks.


Copyright (c) 2025 Nur Fadhilah, Rohantizani*, Amam Taufiq Hidayat, Erna Isfayani, Nur Elisyah & Mursalin

Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

 
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0